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Research areas

  • Game Taxonomy Groups games beyond store categories by clustering representations of their text, images and structured data.
  • Production Modeling Estimates every game's development budget from real budgets and observable data, and whether it gets finished.
  • Market Modeling Models demand, competition and the decisions of buyers and producers in game markets.

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Funded by the European UnionCreative Europe MEDIA

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor the granting authority can be held responsible for them.